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Scrambles! / Sleuthing Contests of Wit, Wisdom & Walking!
He & She Detectives checking out Space Needle!

MODERATE ENERGY HUNT

Bloody Erich? Scrambles make cattle stampedes look well organized! Competing teams of scramblers crawl all over Seattle Center's 74-acre campus like it was one big ant hill. You are surrounded with easily recognizable landmarks like the Space Needle, Pacific Science Center, Key Arena and EMP (Experience Music Project). However, you will find yourself chasing around places where you didn't know there were places such as the Olympic Iliad, the Guardian Lions and Bloody Erich.
Frenzied Fun! Your team, the Mission Impossibles, huddles to establish a winning game plan. Your Team Leader puts everyone on high alert - "be resourceful and scramble as a team." Some of your teammates are sent dashing off to solve mysteries lurking about. Others are frantically trying to find certain items. You are dispatched with your team's remaining players scheming ways to crack a challenging puzzle. Periodically your team regroups to exchange roles. By the end of the Hunt you have done so much careening about Seattle Center that you feel you have played the role of the ball in a pinball machine! 90 minutes of friendly but frenzied fun! Whew! But wait - for bonus points we have the Seattle Crosswords puzzle to solve and then our team's Best Story contest to prepare for .... and to think that our team's fate may depend on our team choreographing and performing a skit about our crazy Scramble encounters. Move over Shakespeare - we have tales to tell!
Fun Contest! Scrambles are great team-building morale events, social mixers, and entertainment for large or small groups. They are designed to be very challenging contests. And they are a sneaky and very fun way to "tour" Seattle Center's most interesting places. Designed and emceed by the ClueMaster, these events may be held any day year-round during daytime or evening hours.
Who can play? These contests are designed so that Seattle Center buffs have little, if any, advantage over Seattle Center newbies. They test not one's prior knowledge of Seattle Center but a team's ability to formulate a winning strategy (as in "teamwork"). Players ages typically range from 20-something to seniors.
Where do we go? Each team is given a Search Areas Map of Seattle Center outlined with 9 search areas: Theaters, McCaw Hall, Key Arena, International Fountain, Center House Up Floor, Center House Down Floor, EMP/SFM, Pacific Science Center, Space Needle. It should be noted that even the most energetic teams rarely get to all of the Search Areas during the 1½ hour Scramble Hunt. This is deliberate in the contest design. Some Search Areas have more points than others and some, of course, are closer than others. It is left as a matter of team strategy as to which ones they will go to. 
What do we do? There are 7 ways for teams to get points to win the contest. During the Scramble they can: solve mysteries, scavenge items, do the Rub 'n Run, try to win the Lock Race, and find the ClueMaster. After the Scramble they can attempt to figure out the Seattle Crosswords puzzle and win the Best Story contest.
Rules.... ....we don't need no stinking rules! Oh, yes you do, Bucko. The ClueMaster will set you straight from the get-go with the contest instructions. Teams will receive some tips on how to win the contest. Also, how they might get penalty points - there is a hefty late penalty! Teams may not spend any money, borrow or steal. They cannot use any high tech devices including phones, smart phones, computers and copiers.
Planning Your Event Your event may start whenever. Here are some popular timelines:
   
10:00 1:00 4:00 Instructions
10:15 1:15 4:15 Hunt begins
11:45 2:45 5:45 Hunt ends
Score scavenger sacks
Lunch / Refreshments / Dinner
Seattle Crosswords puzzle
Prepare for Best Story contest
12:30 3:30 6:30 Best Story Contest
12:45 3:45 6:45 Awards Ceremony
1:00 4:00 7:00 End of event

This event typically takes about 3 hours. The number of teams rather than the number of people in the group normally determines how long your event would take. Accordingly, the larger the group the larger the team sizes to keep the event from running too long. 

Team and Group Sizes 7/8-player teams are typical but may be smaller or larger depending on the size of the group. Teams should be formed by the host organization before the event. Group sizes typically range from about 15 to 30.
Contest
Materials
Each team is provided one set of contest materials to use during the Hunt. After the Hunt they are given some additional contest materials:
  • Search Areas Map
  • Mysteries To Solve
  • Items To Scavenge
  • Rub 'n Run
  • Lock Race
  • Find The ClueMaster and say the SuperSentence               During Hunt
  • Seattle Crosswords puzzle                                                  After Hunt
  • Best Story contest
Awards The ClueMaster awards the following whimsical certificates (8½" X 11") at the end of the event for all of the following categories:
  • "B S Certification" - Best Story contest team winners.
  • "Team Leadership Affidavit" - Presented to the courageous Team Leader of each team and signed by all teammates.
  • "Seattle's Best Sleuthers" - All players on all teams, given in the spirit of "you are all winners."
  • "Wipeout" - Last place team, given in the spirit of "being good sports."
  • "Seattle's Right Stuffers!" - Winning team, given with much fan fare.
  • "We're #1" - Presented to the winning Team Leader. 

Host Organizations have the option to award prizes for any of the categories listed in "Awards" above. Prizes often range from items of value (gift certificates are popular) to novelty store gag items.

Event
Meeting
Facilities
Scramble groups typically meet at the Mural Amphitheatre (a public area just south of the Center House). This space cannot be reserved and if it is in use by another organization when we arrive we improvise at another location.

Some large groups secure a private meeting room at the Northwest Rooms or Skyline Banquet Level of the Space Needle.

Parking is available across from the EMP turnaround circle (a drop-off point) in the 5th Avenue Garage. However busses aren't allowed to park in that garage. They are allowed to park in the Mercer Garage

The icon points to the
Mural Amphitheatre
.
How
Much?
The fee for See Seattle to emcee this event and provide contest materials is $20.00 per person, $400.00 minimum plus Washington State sales tax of 9.5%. The host organization would be directly responsible for all expenses and arrangements relating to meeting facilities, food and refreshments, prizes, team shirts, costumes, etc.

Payment: 30 day invoice or check at the end of the event - sorry, no credit cards.  
Is this the right event for your group? The Scramble was originally created for a group that was “locked-in” to a meeting agenda at Seattle Center. It is a good option for groups in a similar circumstance.

The Mystery & Scavenger Hunt is a better option for most adult groups. The reason is that Seattle Center is limited in comparison to downtown Seattle in terms of team strategies, challenges and discoveries that make the event fun for adults. For this reason some groups meeting at Seattle Center will ride the Monorail from Seattle Center to downtown (Westlake Center) so they can do the Mystery & Scavenger Hunt.

However, the Scramble works well for school age kids in part because it is a safe activity for them (no streets to cross) and it is geared to their age level - hence the Student Scramble.  

This being said, whether or not your group is "locked-in" and still prefers the Scramble, we can do that.
How to Make a Private Group Reservation or Request Additional Information

An easy way to make a private group reservation or request additional information is by completing our online Group Form.

You may also make a private group reservation or request additional information by email - Group@see-seattle.com or telephone/fax - (425) 226-7641.


Seattle World's Fair 1962 brochure - side 1
Seattle World's Fair 1962 brochure - side 2